![]() ![]() ![]() Objects and collections disabled this way are fully excluded from the scene and will not affect performance. ![]() These settings are preserved when linking collections and objects to other files. There are also settings to more persistently enable or disable collections and objects, for either the viewport or renders. ![]() Objects can also be hidden or made non-selectable per type, using settings in the 3D viewport header. These show numbers next to the collection name, and pressing the corresponding numbers on the keyboard can be used to isolate the corresponding collection quickly. In the 3D viewport, collections can be hidden or isolated quickly using either the Collections panel in the sidebar, or with the equivalent Ctrl+H menu. Objects hidden this way are still part of the scene and evaluated, and so they still affect playback performance. Unlike before, this is a more temporary state and purely intended as a quick way to hide or isolate objects while working. Hiding of objects is done with the H, Shift+H and Alt+H key shortcuts. To view the full list of collections that exist in the file, the Blender File view of the outliner can be used. Collections and objects can be organized by using drag and drop. The default outliner view shows all the collection that are part of the scene. Groups are converted to collections as well, which continue to exist not attached to one particular scene. These collections are made part of the scene. For each of the previous 20 unnamed scene layers, a collection is created if the layer contained any object. The new system is backwards compatible with older files that contain layers and groups. This is useful for example to limit physics collision to a subset of objects in the scene, or to select a number of objects to instance with a particle system. Objects are typically a member of one collection in a scene, but they can be put in multiple collections as well.Ĭollections do not have to be part of a scene, and can also exist on their own. Objects in a scene can be organized into named and nested collections. ![]()
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